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- Path: northshore.shore.net!not-for-mail
- From: farren@shore.net (Mike Farren)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: AB3D II beats Quake....
- Date: 4 Apr 1996 19:15:03 -0500
- Organization: Focus Studios
- Message-ID: <4k1om7$c8v@northshore.shore.net>
- References: <4ipnjl$2jm@sinsen.sn.no> <1757.6654T1228T2747@gramercy.ios.com> <4j1na8$du1@valour.pem.cam.ac.uk> <peterk.0meu@combo.ganesha.com>
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- peterk@combo.ganesha.com (Dr. Peter Kittel) writes:
-
- >In my eyes the Amiga chipset in 1985 was a miracle. Miracles don't
- >happen very often, and you cannot just give a command, and bang, they
- >happen. *If* you can spend half a billion dollars like Sony, then it
- >becomes a different story, of course. AT doesn't have so much money
- >to spend.
-
- Even if you did, it wouldn't be a different story. The Playstation took
- several years to develop, after all. And at that, it's not all that
- sophisticated in comparison to some of the off-the-shelf 3D graphics
- chips for the PC that are available now. No miracles there.
-
- --
- Michael J. Farren, Ex-Lemmings Manager | All standard disclaimers apply.
- Currently unemployed - know anyone |
- looking for a good game programmer? | Are we not Lemmings? If you click
- farren@shore.net, farren@well.com | us, do we not ... Oh, no!
-